The environment in AI is the world in which an agent operates.
It provides inputs (perceptions) to the agent and receives outputs (actions) in response.
Environments can be:
- Static or Dynamic – whether they change while the agent acts.
- Discrete or Continuous – whether possible states are countable or infinite.
- Observable or Partially Observable – whether the agent can fully see the environment’s state.
For example, a chessboard is a discrete, deterministic, and fully observable environment, while driving a car is dynamic and partially observable.
Understanding the environment type is crucial for designing the right AI architecture.
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